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Totally Reliable Developer Blog

We optimized too hard in the last patch and messed up grappling a lil'... sorry! Should be totally reliable again!



Totally Reliable Patch Notes 1.1043:

  • Fix grapple priority issues

Power to the fishes!



Totally Reliable Patch Notes 1.1042:

  • Fishes from fish stands can now be consistently used to fend off other players when yielded

  • Many optimizations for performance improvements in both local and online play

  • Support for Google Stadia controller and additional support for unrecognized controllers

  • Fix for mouse not being confined within game when in windowed mode

  • Server search now case-insensitive

  • Fix “All Work No Play” achievement not unlocking

  • Duck boat graphical glitch fix

  • Cosmetic unlock fix for fragile deliveries

  • Fix for some items not updating appropriately within Character Customization

  • Several character cosmetic visual fixes

  • Fix issue where delivery progress was being erased by online games in certain situations

  • Fix for player not receiving a new high score when playing online in certain cases

  • Fix some package dispensers incorrectly showing “New Delivery” after having been completed

  • Localization fixes

  • Many other small miscellaneous fixes

Some of the catapult deliveries got totally too hard, so we gave the catapult more power!


Totally Reliable Patch Notes 1.1041:

  • Increase catapult power and adjust some deliveries involving the catapult

  • Add more support for generic gamepads and some basic mappings for unknown controllers

  • Banned players get a proper disconnect message

  • Add logging to help troubleshoot authentication issues

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